Pivot Game

July 8, 2020 | July Workshop Series

In this session, attendees met in small groups to rethink an existing learning activity from their own in-person teaching. The learning activity was then adapted from in-person to an online and blended learning activity. Attendees then wrote SMART* learning objectives and outcomes for the learning activity and were given hypothetical student profiles with variable constraints (such as challenges to student access.) The session ended with groups sharing their learning activities via a shared Google Slides document.

*Specific, Measurable, Achievable, Realistic, and Timely


  • Goals​
  • Create approaches for moving residential learning activities online
  • Develop pivotal strategies for fostering and maintaining human connections for learning
  • What you can expect​
  • Interactive, engaged session where you put strategies into practice
  • Tools and materials from this session to support pivoting


Download the PowerPoint File 



SMART Learning Objectives

Technology to Support Pivoting Teaching

Right-Mixing Framework