Playposium 2025

Get a Clue: Exploring the Mystery of Play in Higher Education

Save the date

Woman with magnifying glass, trench coat, and detective hat.

Call for Proposals

Want to dive further into the mystery? Please consider submitting a proposal for a book chapter! Select the button to the right or reach out to Dr. Stephanie Baer (sbaer@southeast.edu) to learn more.

Thank you for joining us for 2025 Playposium - Lincoln! 

From Dr. Alison James’s inspiring keynote to the escape rooms, role-playing panels, and that unforgettable murder mystery event, your energy and curiosity made this year’s event something truly special. Together, we put on our detective hats and uncovered some powerful truths about how play helps us teach, learn, and connect in deeper ways.

Slides and resources for sessions can be found under each session title below, or you can access the entire folder here. Resources will be available until February 28, 2026.


If you have any questions, please reach out to Erin Bauer (ebauer2@unl.edu), Robert Vavala (robert.vavala@unl.edu),  or Julia Remsik Larsen (jremsiklarsen2@nebraska.edu). 

Schedule At a Glance

Day 1 - November 6

8:30 am  Registration Opens
9:00 - 9:15 amOpening Remarks: Dr. Amy Goodburn, Beverly Russell
9:15 - 10:45 am

Keynote Speaker: Alison James, PhD

The Clue Is You. Finding your playful way in higher education (Keynote)

10:45 - 11:00 amBreak
11:00 - 11:45 am

Dr. Michelle Howell

What research methods can teach us about incorporating play in graduate courses

11:45 am - 12:15 pm

Cameron and Aubrey from the Great Plains Gaming Project

Play is Serious Learning (and you should be playing games in the classroom)

Recording

12:15 - 1:15 pmLunch on your own
1:30 - 2:15 pmSpeed Sessions
2:15 - 2:55 pm

Jacquelyn Omelian

Learning to Love Brains: Using Play to Teach Neuroscience

3:00 - 3:15 pmBreak
3:15 - 4:00 pm

Mark Griep

Creative Chemistry: Alien Biochemistry and Extraterrestrial Minerals in the Movies

4:00 - 4:45 pm

Jenny Keshwani 

Cultivating Paradigm Shifters: Changing Mental Models through Games

4:45 - 5:00 pmClosing for Day 1
5:30 - 6:30 pm

Buffet dinner at East Campus

Featuring Bonsai Bowls

6:30 - 8:30 pmMurder Mystery event hosted by Escape Lincoln

Day 2 - November 7

8:30 am  Registration Opens
9:00 - 10:30 am

Opening for Day 2 and

Panel: Reacting to the Past

10:30 - 10:45 amBreak
10:45 - 11:30 am

David Thomas

10 Important things to know about play

11:30 am - 12:15 pm

Dan Uden

Understanding Resilience with Jenga

12:15 - 1:15 pmLunch on your own
1:30 - 2:15 pm

Jessica Hite

The Evolution Game: Learning to Outsmart Cancer and Superbugs

2:15 - 3:45 pm

UNL Academic Technologies: Dr. Amy Barry, Leah Widdowson, and Jay Adams

Canvas Escape Room

3:45 - 4:00 pmEvent Closing

Day 1: Session Details

9:15 - 10:45 am - The Clue Is You. Finding your playful way in higher education (Keynote)

Keynote Speaker: Alison James, PhD

In this keynote I will share insights from practices, projects and publications which celebrate the presence of play in the academy, and challenge reasons for resistance to it. In particular, we will explore the outcomes of two studies - The Value of Play in HE - the clue is in the title - and its offshoot - PLAYI - which looks at the ways genAI and play are being combined in university learning and teaching.

Presentation Slides (PDF) | Handout

11:00 - 11:45 am - What research methods can teach us about incorporating play in graduate courses

Michelle Howell, PhD

Usually, I use elements of play to teach my students about mixed methods research. Today I am going to turn the tables and use mixed methods principles to demonstrate how I incorporate play in my teaching. You will get to experience some of these activities and identify ways you might repurpose them for your courses.

Presentation Slides (PPTX) 

11:45 am - 12:15 pm - Play is Serious Learning (and you should be playing games in the classroom) *This session will be recorded*

Cameron Iwan, Great Plains Gaming Project President
Aubrey Crooks, Great Plains Gaming Project Director

Attention spans are shrinking—but learning doesn’t have to. Join the Great Plains Gaming Project for a lively session on how a few minutes of play can make your students lean in, think critically, and actually remember what they learn.

Recording | Presentation Slides (PDF)

1:30 - 2:10 pm - Speed Sessions

Join us for quick tips on including play in your own work - just 5 minutes each! Five instructors and staff share how they've taken small or easy steps to incorporate play in their classroom, at their desk, or in their lives.

Presentation Slides (PPTX)

  • Susan Burton: Simulating a Supervisory Leadership Consulting Company
  • Nick Monk: Balloons and Blindfolds: Exploring Accessibility Through Play
  • Don Lee: Scratch card quizzes in large lecture classrooms
    • If you enjoy the thrill of playing the lottery and scratching winning numbers, you will understand why students stay awake and meet their number one expectation for lecture attendance when you weave scratch card quizzing into your class time gatherings.
  • Cody Hanson: That time I lost my voice for 4 months
    • Disabilities aren't necessarily permanent. Come listen to the riveting tale of how I lost my voice for several months, and the strategies I used to survive in a world that expects the gift of gab - then take a moment to reflect on how students in your classroom might feel the same way I did.
  • Chris Graves: Love Library Scavenger Hunt
2:15 - 3:00 pm - Learning to Love Brains: Using Play to Teach Neuroscience

Jacquelyn Omelian

Using everything from zombies to pineapples to Pokemon, I will show how I use play to foster interest and deep learning in neuroscience & psychology classes. Attendees will discover how these strategies can be applied across all levels of the undergraduate curriculum to engage students and make complex topics feel more approachable.

Presentation Slides (PPTX)

3:15 - 4:00 pm - Creative Chemistry: Alien Biochemistry and Extraterrestrial Minerals in the Movies

Mark Griep

The audience will learn how I use group feedback to decide which movie clips I used in my classroom. I seek movie clips with a high Wow! Factor and high chemical learning. High Wow! ensures the clip is an anchor the audience will remember later. High learning ensures that this exercise is not an empty thrill. 

Presentation Slides (PPTX) | Rating Sheet Handout (DOCX)

4:00 - 4:45 pm - Cultivating Paradigm Shifters: Changing Mental Models through Games

Jenny Keshwani, PhD

Games are more than entertainment—they’re catalysts for change. Together, we’ll explore how game-based learning can reshape mental models, spark systems thinking, and build community. Drawing on examples from popular games and original educational games I’ve helped design, we’ll uncover how play can transform players into paradigm shifters.

Presentation Slides (PDF)

5:30 - 6:30 pm - Dinner

Connect with fellow attendees at a buffet dinner.

6:30 - 8:30 pm - Murder Mystery Event hosted by Escape Lincoln

You and your friends arrive for a night of thrilling entertainment, but there's a catch… someone in the room is a "murderer," and it’s up to YOU to crack the case! A murder mystery party is an interactive whodunit game where guests take on colorful roles—whether you're the smooth-talking detective, a suspicious stranger, or the wealthy victim’s long-lost cousin. As clues unfold, secrets spill, and alibis unravel, it’s up to everyone to work together (or secretly against each other!) to solve the mystery. Will you unmask the culprit before time runs out?

Dress the part, play your role, and dive into a night of intrigue, drama, and plenty of laughter. It’s like stepping into your favorite crime novel, but way more fun—because this time, YOU get to be the detective!

Day 2: Session Details

9:00 - 10:30 am - Panel: Reacting to the Past

We're starting off Day 2 of 2025 Playposium - Lincoln with a panel discussion on using the Reacting to the Past games in courses. The CTT and Honors have co-sponsored this resource for UNL.

Our panelists include Joann Ross, Vanessa Gorman, Carolyn Twomey, Tony Foreman, and Tom Fraatz.

Presentation Slides (PPTX)

 

10:45 - 11:30 am - 10 Important things to know about play

David Thomas

What can we say about play that helps us better understand the concept and put it into practice? This concise summary offers a prism of perspectives to challenge your ideas about the topic.

Presentation Slides (Google Presentation)

11:30 am - 12:15 pm - Understanding Resilience with Jenga

Dan Uden

Ecosystems provide people with numerous essential ecosystem services like food, flood regulation, healthy soils, and recreation. It is important to understand and manage for the resilience of ecosystems. This game introduces foundational ecological resilience concepts through a modification of the classic game Jenga.

Presentation Slides (PPTX) | Presentation Slides (PDF) | Handouts and additional resources

1:30 - 2:15 pm - The Evolution Game: Learning to Outsmart Cancer and Superbugs

Jessica Hite, PhD

How do you teach students that evolution is not just ancient history, but a critical lens for understanding and addressing modern problems? In this talk I will show how combining Game-Based Learning (GBL) and Design-Based Learning (DBL) is a powerful pedagogy for STEM education. We'll highlight its success in helping students understand how evolution drives issues like pathogen spill-over, the need for booster vaccines, and drug resistance in cancer and bacteria. These concepts game play can be applied across diverse topics and disciplines.

Presentation Slides (PPTX) | Presentation Slides (PDF)

2:15 - 3:45 pm - Canvas Escape Room

UNL Academic Technologies: Dr. Amy Barry, Leah Widdowson, and Jay Adams

At the Canvas Escape Room session, attendees will work in table teams to complete an escape room in Canvas! This course is a fun faculty development opportunity that allows teachers and staff to learn more about Canvas best practices from the student perspective. Will you escape?!

Presentation Slides (PPTX)

Thank you to our sponsors!